NVIDIA · 1 day ago
Senior 3D Modeler and Asset Prep Artist
NVIDIA is a leader in computer graphics and AI technology, seeking a Senior 3D Modeler and Asset Prep Artist to enhance their visualization and simulation processes. The role involves preparing complex engineering CAD data into production-ready 3D assets and ensuring they meet technical standards across various pipelines.
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Responsibilities
As a Model Prep Artist, you’ll turn highly complex engineering CAD data into clean, efficient, and production-ready 3D assets used across NVIDIA’s visualization, simulation, and real-time pipelines
You’ll ingest CAD data directly from engineering, interpret part revisions, and rebuild those assemblies into animation- and render-friendly hierarchies
This includes tessellating geometry for optimal visual quality and performance, repairing problem geometry, and ensuring assets meet technical and pipeline standards
You’ll also assign and remap materials using placeholder shaders or material scopes to preserve accurate visual intent while keeping assets flexible for downstream teams
A major part of the role is building well-structured USD assets using references, instancing, and variants so that large product assemblies remain scalable, performant, and easy to update
You’ll apply consistent naming conventions, metadata, and documentation to ensure assets are readable and usable across teams
Qualification
Required
10+ years of demonstrated experience in 3D modeling, asset preparation, or technical art within VFX, games, automotive, or product visualization pipelines
Deep expertise in Autodesk Maya, including the ability to develop tools and workflows using Python and MEL to automate repetitive or large-scale asset prep tasks
Strong experience working with engineering CAD data and tessellation workflows, including formats such as STEP and IGES, and tools like Creo, SolidWorks, or Fusion 360
Proven proficiency with USD-based pipelines and tools, including Pixar USD, Maya USD, and NVIDIA Omniverse
Solid understanding of 3D asset optimization techniques, such as polycount reduction, decimation, instancing, and performance-driven hierarchy design
Experience assigning, managing, and troubleshooting materials in complex, multi-part assemblies, including face-level and part-level material assignments
Familiarity with modern material and shading conventions, including PBR workflows and technologies such as MDL and MaterialX
BS/MS in Computer Science, Art, or a related field, or equivalent experience
Benefits
Equity
Benefits
Company
NVIDIA
NVIDIA is a computing platform company operating at the intersection of graphics, HPC, and AI.
H1B Sponsorship
NVIDIA has a track record of offering H1B sponsorships. Please note that this does not
guarantee sponsorship for this specific role. Below presents additional info for your
reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2025 (1877)
2024 (1355)
2023 (976)
2022 (835)
2021 (601)
2020 (529)
Funding
Current Stage
Public CompanyTotal Funding
$4.09BKey Investors
ARPA-EARK Investment ManagementSoftBank Vision Fund
2023-05-09Grant· $5M
2022-08-09Post Ipo Equity· $65M
2021-02-18Post Ipo Equity
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