Sarafu · 18 hours ago
Software Graphics Engineer
Sarafu is seeking skilled engineers to join Meta's team and contribute to the development of graphics frameworks, algorithms, and tools. The role involves collaborating with cross-functional teams to create real-time rendering architecture and enhancing real-time systems while delivering high-quality digital representations.
FinanceFinancial ServicesSmall and Medium Businesses
Responsibilities
Develop graphics frameworks, algorithms, and tools to maximize quality and performance
Collaborate with cross-functional teams across Meta to create real-time rendering architecture
Build tools and pipelines for generating realistic synthetic images and digital representations
Enable high-fidelity experiences through remote compute solutions on smaller devices
Document and support graphics features
Partner closely with various infra, runtime, technical artist, and product teams to deliver innovation into products
Build platforms for cloud-streamed games and rendering subsystems for various platforms
Experience with object-oriented and component-based design experience
Qualification
Required
Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
7+ years software development experience in industry settings or PhD with 4+ years of experience
3+ years of graphics software engineering experience
Experience with C/C++ programming
Preferred
Knowledge of mobile GPU architectures
Experience with HDR, color spaces, color grading techniques, lighting, effects
Experience with shaders (OpenGL, Metal, Vulkan)
Experience optimizing for media rendering on mobile devices (memory management, hardware buffers, knowledge of codecs/transcoding techniques)
Experience developing mobile and desktop applications (iOS, Android, MacOS)
Experience developing authoring tool (IDE) for shader/effect creation
Experience with Computer Vision Machine Learning (CVML), masks, cutouts, face/body tracking, etc
Benefits
Bonus
Equity
Benefits