Technical Designer, Player - Unannounced Game jobs in United States
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Activision · 1 day ago

Technical Designer, Player - Unannounced Game

Blizzard Entertainment, a division of Activision, is known for creating iconic video game universes and is seeking a Technical Designer for an unannounced open-world shooter. The role involves bridging the gap between design and engineering, focusing on combat and gameplay systems, while fostering creativity and problem-solving in game development.

GamingMedia and EntertainmentPC GamesPublishingVideo Games
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H1B Sponsor Likelynote

Responsibilities

Anchor the features and systems that will drive combat, moment-to-moment gameplay, and progression
Bridge the gap between design and engineering
Evaluate problems from the perspectives of all types of players
Quickly turn an idea into a hands-on prototype and efficiently guide it into the hands of designers and engineers
Find quick, efficient alternative solutions when others assume they’re blocked
Drive accessibility and simplicity in gameplay experiences
Work alongside other disciplines to create exhilarating gameplay experiences
Adapt to changes in scope and priority and consider the user experience in all aspects of work

Qualification

Technical DesignGameplay PrototypingVisual Scripting3D Math ConceptsGame Development ToolsMathematics KnowledgeProblem-SolvingCommunication Skills

Required

5+ years of experience as a developer in a technical field with a focus on gameplay; Technical Designer experience preferred
Experience scripting for game development and comfortable creating prototypes from scratch
Comfortable working with 3D math concepts such as vectors and rotations
Demonstrable knowledge of how gameplay features and systems work under the hood
Strong interpersonal, verbal, and written communication skills
Strong problem-solving skills
Excellent grasp of standard mathematics, statistics, and probability as they pertain to game design
Strong technical skills, including experience with visual scripting languages and/or industry-standard toolsets (Unity, Unreal, etc.)

Preferred

Proficiency with Blueprint scripting in Unreal Engine 5
Prior experience working on gameplay features or systems in the AAA space
Analytical prowess in understanding how to make games 'feel good' to players
A background in Gameplay Design or Systems Design

Benefits

Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
401(k) with Company match, tuition reimbursement, charitable donation matching
Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others
If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Company

Activision

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Activision develops, publishes and distributes interactive entertainment, and leisure products. It is a sub-organization of Activision Blizzard.

H1B Sponsorship

Activision has a track record of offering H1B sponsorships. Please note that this does not guarantee sponsorship for this specific role. Below presents additional info for your reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2025 (74)
2024 (52)
2023 (63)
2022 (77)
2021 (57)
2020 (49)

Funding

Current Stage
Late Stage

Leadership Team

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Natalya Tatarchuk
Chief Technology Officer
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Alex Summers
Director
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Company data provided by crunchbase