Electronic Arts (EA) · 2 hours ago
Temporary Product Manager, Advertising & Sponsorships
Electronic Arts (EA) creates next-level entertainment experiences that inspire players and fans around the world. As a Product Manager in the Advertising & Sponsorships Team, you will shape the future of in-game sponsorships by leveraging your expertise in gaming and adtech, collaborating with studio teams to ensure seamless integration of new ad inventory.
ComputerMobilePublishingVideo GamesWeb Development
Responsibilities
Support the identification and expansion of new and current in-game sponsorship opportunities by leveraging insights from behavioral data, market research, and brand feedback
Adapt quickly to different game environments, genres, and production workflows to support a wide range of ad and sponsorship integrations
Assist in aligning stakeholders by preparing materials, tracking feedback, writing proposals, and establishing engagement guidelines
Help maintain production schedules, tracking progress and flagging potential risks
Partner with Studio teams to support campaign execution processes and encourage opportunities for process improvement
Coordinate bespoke design requests by liaising between studios, partners, and internal teams
Maintain and update in-game inventory documents, specifications, and related records
Assist in standardizing workflows for content creation, ingestion, and deployment
Support the definition and documentation for testing, governance, and policies
Identify and escalate bottlenecks, suggesting process or tool enhancements where appropriate
Support Account and Sales team by finding new inventory, expanding current inventory, and streamlining operations for execution
Qualification
Required
Proven experience (3+ years) in a product management role in tech or gaming industries, with a focus on development, advertising, or monetization
Familiarity with project management and design software such as Jira, Monday, Miro, Figma, Photoshop, Google Drive, and/or Microsoft Office
Excellent problem-solving skills, with a data-driven and analytical mindset
Demonstrated ability to coordinate and execute complex projects with multiple stakeholders within tight timelines
Experience communicating, product updates, milestones, and progress to internal and external partners, with the ability to explain technical concepts to both technical and non-technical audiences
Showcase adaptability when working across multiple game studios, genres, and stakeholder groups, adjusting approach to meet varying processes, priorities, and creative needs
Benefits
Paid time off (3 weeks per year to start)
80 hours per year of sick time
16 paid company holidays per year
Medical/dental/vision insurance
Life insurance
Disability insurance
401(k)
Vacation (3 weeks per year to start)
10 days per year of sick time
Extended health/dental/vision coverage
Basic life insurance
Company
Electronic Arts (EA)
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story.
H1B Sponsorship
Electronic Arts (EA) has a track record of offering H1B sponsorships. Please note that this does not
guarantee sponsorship for this specific role. Below presents additional info for your
reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2025 (139)
2024 (105)
2023 (207)
2022 (233)
2021 (198)
2020 (145)
Funding
Current Stage
Public CompanyTotal Funding
$2.2MKey Investors
TCVTrip Hawkins
2025-09-29Private Equity
2025-09-29Acquired
2019-01-01Post Ipo Equity
Recent News
Business Wire
2026-02-04
Company data provided by crunchbase