Gameplay Engineer [Contract] (Retro Studios) jobs in United States
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Nintendo · 13 hours ago

Gameplay Engineer [Contract] (Retro Studios)

Nintendo is a leading company in game development, known for its innovative and award-winning titles. They are seeking a Gameplay Engineer to design, develop, and implement runtime code, collaborating with designers and other engineers to enhance AI features and provide documentation and training.

Consumer ElectronicsGamingMobileVideo Games
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Comp. & Benefits
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H1B Sponsor Likelynote

Responsibilities

Designs, develops, writes, tests, and implements runtime code in C++
Works directly with Designers to implement new AI and AI features
Documents and gathers requirements from users for software to be implemented
Documents and trains other engineers and content creators on the use of the system for which they have responsibility
Works with other engineers to formulate solutions to problems that they may implement
Participates in providing feedback for other engineers on their work
This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing

Qualification

C++AI for videogames3D techniquesC/C++ programmingData-oriented designObject-oriented designAnalytical skillsMath skillsPhysics skillsProblem-solving skillsCollaborative environment

Required

Designs, develops, writes, tests, and implements runtime code in C++
Works directly with Designers to implement new AI and AI features
Documents and gathers requirements from users for software to be implemented
Documents and trains other engineers and content creators on the use of the system for which they have responsibility
Works with other engineers to formulate solutions to problems that they may implement
Participates in providing feedback for other engineers on their work
Understanding of 3D techniques and algorithms and their applications in computer simulation and video game software
Strong understanding of data structure, data-oriented design, object-oriented design and software engineering methodologies
Effective organization, analytical and problem-solving skills
Strong math and physics skills
Industrial experience in programming languages, such as C/C++, C#
Ability to work in a highly collaborative environment with rapidly changing requirements, with a continuous focus on quality is a must

Preferred

Prior experience working on AI for videogames preferred
5+ years of experience preferred

Benefits

Health care benefits available
Paid time-off provided
Paid holidays observed
Access to Nintendo discounts

Company

Nintendo

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Nintendo is a Japanese multinational consumer electronics company that develops game consoles. It is a sub-organization of Nintendo Japan.

H1B Sponsorship

Nintendo has a track record of offering H1B sponsorships. Please note that this does not guarantee sponsorship for this specific role. Below presents additional info for your reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2025 (7)
2024 (7)
2023 (9)
2022 (10)
2021 (12)
2020 (11)

Funding

Current Stage
Late Stage

Leadership Team

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Satoru Shibata
Chief Executive Officer
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Steve Singer
Vice President
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Company data provided by crunchbase