Applied Materials · 1 day ago
AR/VR Interaction Designer
Applied Materials is a global leader in materials engineering solutions used to produce advanced chips and displays. The AR/VR Interaction Designer will create intuitive, immersive experiences for augmented and virtual reality, focusing on interaction design and user workflow logic.
ElectronicsManufacturingSemiconductorSoftware
Responsibilities
Design user interactions, flows, and behaviors for AR/VR applications, focusing on clarity, ergonomics, and real‑world usability
Create spatial layouts that organize 3D environments logically and support task completion—without needing to build complex models from scratch
Define interaction patterns (gaze, gesture, controller, hand‑tracking) and specify how users engage with objects, information, and guidance cues
Develop low‑ to mid‑fidelity prototypes in Unity/Unreal or XR prototyping tools to validate interactions quickly
Partner with developers to implement interactive behaviors, refine UX patterns, and test feasibility
Iterate rapidly based on feedback from users, SMEs, and engineering partners
Work alongside engineers, instructional designers, and AR/VR developers to translate procedures, workflows, and technical tasks into intuitive immersive experiences
Provide interaction guidelines, annotated mockups, and behavior specifications for developers
Communicate design intent clearly and advocate for user‑centric spatial solutions
Import and arrange existing CAD models and 3D assets into functional, navigable AR/VR scenes
Identify asset needs and coordinate with 3D artists when higher-fidelity or optimized models are required—without being responsible for full asset creation
Optimize environment layout (scale, affordances, lighting, navigation flow) for usability and performance
Create UX specifications, interaction schematics, layout standards, and behavioral logic documentation
Contribute to a cohesive design language for AR/VR experiences that can be reused across training, engineering, and operational use cases
Determine and apply the most effective user research methodologies to uncover pain points and inform design decisions
Conduct usability testing and gather feedback from end-users to ensure designs solve real-world problems effectively
Qualification
Required
3+ years of experience in AR/VR, interaction design, product design, or spatial UX
Strong understanding of spatial computing principles, ergonomics, and user workflows in 3D environments
Experience with Unity or Unreal for prototyping interactions
Ability to storyboard interactions, communicate system logic, and design clear user pathways
Comfort working with CAD or 3D assets for layout and interaction purposes
Preferred
Experience designing AR/VR training, industrial workflows, or complex procedural experiences
Understanding of real‑time performance constraints and AR/VR device capabilities
Background working with instructional designers, technical SMEs, or engineering workflows
Familiarity with UX research in immersive environments
Benefits
Comprehensive benefits package
Participation in a bonus and a stock award program
Company
Applied Materials
Applied Materials is a semiconductor and display equipment company that offers materials engineering solutions.
H1B Sponsorship
Applied Materials has a track record of offering H1B sponsorships. Please note that this does not
guarantee sponsorship for this specific role. Below presents additional info for your
reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2025 (435)
2024 (465)
2023 (362)
2022 (429)
2021 (456)
2020 (354)
Funding
Current Stage
Public CompanyTotal Funding
$2.1BKey Investors
Stonnington GroupUS Department of Energy
2025-02-24Post Ipo Debt· $2B
2023-06-27Post Ipo Equity· $0.38M
2022-10-19Grant· $100M
Leadership Team
Recent News
2026-01-23
2026-01-23
2026-01-22
Company data provided by crunchbase