Onebrief · 3 days ago
Game Engine Engineer, Battle Road
Onebrief is a collaboration and AI-powered workflow software company designed for military staffs. They are seeking a Game Engine Engineer to implement and evolve core systems for their proprietary cloud-based game engine, AtomEngine, focusing on performance, scalability, and system integrity.
Information TechnologyMilitaryProductivity ToolsSoftware
Responsibilities
Design, implement, and evolve core engine systems that power the AtomEngine runtime and editor
Design, build, and maintain complex, reusable engine systems and tools that form the foundation of AtomEngine
Analyze and lead efforts to improve performance, scalability, and stability across the engine and its dependent systems
Balance short-term delivery needs with long-term architectural clarity and maintainability
Collaborate closely with simulation engineers, tools developers, and AI engineers to integrate engine capabilities into higher-level systems
Contribute to code quality, technical standards, and best practices across the engine codebase
Identify technical risks and propose pragmatic solutions that preserve system integrity while maintaining development velocity
Qualification
Required
3+ years of software engineering experience, with a history of shipping games working across subject areas
Familiarity with popular game engines (Godot, Unity, Unreal)
Strong knowledge of standard engineering practices and a high bar for quality
Due to federal contract requirements, U.S. Citizenship is mandatory for this position
Company
Onebrief
Onebrief is an AI-powered platform that supports operational planning, collaboration, and decision workflows for military and command teams.
Funding
Current Stage
Late StageTotal Funding
$311.04MKey Investors
Battery VenturesHuman Capital
2026-01-13Series D· $200M
2025-06-16Series C· $23.58M
2025-01-28Series C· $50M
Recent News
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2026-01-16
2026-01-16
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