Senior Software Engineer, Backend jobs in United States
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ExecutivePlacements.com ยท 4 hours ago

Senior Software Engineer, Backend

ExecutivePlacements.com is seeking a Senior Software Engineer to join Avalanche, a Warner Bros. Games studio. The role involves architecting and implementing backend infrastructure for an online multiplayer RPG, collaborating with various teams to ensure high quality and secure backend services.

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Responsibilities

Architecting, developing, and implementing key backend game systems, features, and services
Design, implement, and maintain scalable and secure backend services, including player data persistence, matchmaking, lobbies, and server infrastructure
Work closely with the project engineering team to architect and develop high quality, low-latency, and highly responsive code
Integrate with internal and external shared services and libraries
Perform peer code reviews and champion a high standard of code excellence
Collaborate with the design and gameplay teams to build supporting backend systems and tools
Mentor junior engineers and provide technical guidance on new features
Participate in all parts of the development process from concept through to live-ops

Qualification

Backend architectureCloud computingMultiplayer systemsUnreal EngineSoftware engineeringDebuggingTroubleshootingDevOpsPerformance optimizationProblem solving

Required

5+ years of professional software engineering experience, working on cross-functional teams
Experience on at least one successfully-published large-scale multiplayer online game title or equivalent
Bachelors Degree in Computer Science (or a related field) or equivalent work experience
Computer Science fundamentals in object-oriented design, algorithms, and data structures
Deep understanding of server architecture, cloud computing (e.g., AWS, Gamelift, Lambda), backend services, and microservices
Strong knowledge of networking protocols and multiplayer systems (e.g., matchmaking, persistence, replication)
Proficient experience with the Unreal Engine specific network/multiplayer features (OnlineSubsystems, EOS, RepGraph, Subobject replication, RPCs)
Strong problem solving, debugging, and troubleshooting skills

Preferred

A passion for online multiplayer RPGs and deep experience with online games
Deep knowledge of industry trends, best practices, and emerging technologies in online gaming
Experience with DevOps, CI/CD pipelines, and deployment strategies for live games
Familiarity with anti-cheat solutions and game security best practices
Deep understanding of Performance Analysis and Optimizations
Knowledge of Unreals newest replication system, Iris

Company

ExecutivePlacements.com

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Funding

Current Stage
Early Stage
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