Staff Software Engineer, SDK Foundations - Publishing Platform jobs in United States
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Riot Games · 17 hours ago

Staff Software Engineer, SDK Foundations - Publishing Platform

Riot Games is a company that focuses on creating games and experiences that prioritize player value. As a Staff Software Engineer in the Publishing Platform group, you will develop and support critical client-side SDKs and collaborate with designers and product managers to enhance player experiences across Riot’s games.

ComputerDeveloper PlatformPC GamesVideo Games
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Comp. & Benefits
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H1B Sponsor Likelynote

Responsibilities

Develop and support our client-side SDKs running on console, desktop, and mobile used by millions of players
Develop and support Unreal plugins that interface with the client-side SDK and Riot's Platform Services
Build high quality and performant client-side SDKs used by all of Riot’s games to leverage critical features like network connectivity, messaging, and game engine integrations
Be an individual contributor on the team who creates reference designs, tackles challenging and ambiguous technical solutions, conducts architectural and code reviews
Design, code, and improve release processes for the products and solutions produced on your team
Mentor software engineers, influence team goals, and lead by example
Balance short-term technical trade-offs and with long-term technical needs to ensure we are building stable, operational, extensible services and SDKs
Develop high-quality software by writing unit, functional, and integration tests
Partner with product owners and technical leads to build and operate features end-to-end including technical discovery, product development, and production release
Invest in team’s complete ownership of our products by participating in on-call rotation

Qualification

C++ 14NewerUnreal Engine 4.2x/5.xContinuous developmentPythonTypeScriptTelemetry providersClient SDK developmentTechnical discoveryCollaborationMentoring

Required

Bachelor's degree in Computer Science, a related field, or equivalent professional experience
6+ years deep hands-on programming experience as a software engineer and proficiency in C++ 14 or newer
4+ years hands-on programming experience with Unreal Engine 4.2x/5.x building tools, plugins, or gameplay components
Experience contributing to a large code base with millions of active users
Expertise with continuous development and deployments of large-scale systems
Experience defining and delivering technical solutions to technical users

Preferred

Experience with scripting languages like Python or TypeScript
Experience with telemetry providers like Data Dog and/or Sentry
Experience developing client applications and/or client SDKs that leverage highly distributed systems
Experience with globally deployed platforms as well as distributed teams
Experience building in-client user experiences for AAA title(s)

Benefits

Open paid time off policy
Flexible work schedules
Medical, dental, and life insurance
Parental leave for you, your spouse/domestic partner, and children
401k with company match

Company

Riot Games

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Riot Games is a global company that develops online games.

H1B Sponsorship

Riot Games has a track record of offering H1B sponsorships. Please note that this does not guarantee sponsorship for this specific role. Below presents additional info for your reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2025 (98)
2024 (65)
2023 (113)
2022 (80)
2021 (84)
2020 (70)

Funding

Current Stage
Late Stage
Total Funding
$21M
2018-12-31Series Unknown· $6M
2016-11-14Convertible Note
2011-02-01Acquired

Leadership Team

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A. Dylan Jadeja
Chief Executive Officer
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Brandon Beck
Co-chairman, Co-founder
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Company data provided by crunchbase