Unity · 2 hours ago
Staff Backend Engineer, Unity Ads
Unity is a leading platform for creating and growing games and interactive experiences, and they are seeking a Staff Backend Engineer to join their Unity Ads team. This role involves designing and modernizing backend services and APIs to support ad delivery in a high-scale, low-latency environment while ensuring reliability and performance under heavy traffic.
Responsibilities
Design, build, and modernise backend services and APIs that support ad delivery
Work on scalable, high-availability systems used across Unity’s ads ecosystem
Collaborate with engineers, product managers, and data teams to deliver new features
Improve performance, observability, and cost-efficiency of current backend systems, modernising the legacy stack
Contribute to architectural decisions and technical direction of the platform
Qualification
Required
Experience building backend services at scale
Proficiency in Golang, and relational databases (e.g., MySQL)
Familiarity with cloud infrastructure and observability tools (Kubernetes, Ray, etc.)
Understanding of API design, distributed systems, and system reliability
Strong collaboration and communication skills in a remote-first team environment
Preferred
Experience in ad tech, programmatic advertising, or real-time bidding systems
Background with infrastructure-as-code (e.g., Terraform)
Familiarity with networking, caching, or real-time data pipelines
Company
Unity
Unity [NYSE: U] offers a suite of tools to create, market, and grow games and interactive experiences across all major platforms from mobile, PC, and console, to extended reality.
Funding
Current Stage
Late StageRecent News
EIN Presswire
2025-12-10
2025-11-24
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