Meta · 2 months ago
Software Engineer, Graphics
Meta Platforms, Inc. (Meta) builds technologies that help people connect, find communities, and grow businesses. They are seeking a Software Engineer, Graphics to develop real-time graphics prototypes and products for future AR and VR products, while collaborating with teams to design and develop VR features.
Computer Software
Responsibilities
Develop real-time graphics prototypes and products for future AR and VR products
Develop highly optimized real-time solutions with GPU rendering, ray tracing, and compute
Write clean readable code, debug complex problems that span systems, prioritize ruthlessly and get things done with a high level of efficiency
Develop custom rendering pipelines driven by UE4, Unity and internal game engines
Integrate networking, avatars and platform functionality to enable social experiences
Efficiently implement solutions across multiple operating systems such as Android, Windows and MacOS
Collaborate with cross functional and multi-disciplinary teams across the system stack to design and develop VR features and to troubleshoot issues
Contribute to shape and drive the future direction of the team and its deliverables
Qualification
Required
Requires a Bachelor's degree(or foreign equivalent) in Computer Science, Engineering, Applied Sciences, Mathematics, Physics or a related field and three years of work experience in the job offered or in a computer-related occupation
Requires three years of experience in the following:
C and C++
Developing game engines or real-time systems
GPU architecture, hardware caches, code generation and profiling
DirectX11+, OpenGL or other high-level graphics APIs
3D math and linear algebra
Real-time ray tracing
Writing code for DirectX, Vulkan, or DXR API
Benefits
Bonus
Equity
Benefits
Company
Meta
Meta's mission is to build the future of human connection and the technology that makes it possible.
Funding
Current Stage
Late StageRecent News
Crunchbase News
2025-11-17
2025-11-16
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